Hyperbolic
Trisection
And
the Spectrum of Regular Polygons
Continued from page one.
Fig.
9
If you
begin a new construction, using GEUP's "construct a regular polygon"
function, and start with a heptagon; and if you use the method
described in this article to construct a pair of conic trisectors on
its base, you will see that they intersect precisely with the
heptagon's lateral vertices. But is it possible
to find these vertices and construct a heptagon without resorting to
GEUP's automatic polygon function? A second line or curve is
needed to precisely locate these vertices on an x/y axis. To this end,
GEUP's "conic defined by 5 points" has been used in figure 9b to find
the trajectory of the vertices that are two steps away from the
spectrum's base. Two of the heptagon's vertices should be marked by the
points where that trajectory intersects with our conic
trisectors. However,
there is a tiny error when GEUP tries to calculate this trajectory. I
think this is a problem with GEUP's algorithm,
rather than a disproof of the
hypothesis that the heptagon's vertices lie along the same curves that
join, or
are
described by, the vertices
of so many other regular
polygons.
Fig.
9b
In Figure 10 I've
tried to reduce the
amount of error, by using a different curve. Notice that the circle
with the inscribed
triangle intersects two sides of the square (one on the left, and one
on the right). Likewise, the circle with the square intersects two
sides of the pentagon, and the circle with the pentagon intersects two
sides of the hexagon. Obviously this pattern suggests that the circle
with the hexagon will intersect with the sides of the heptagon. All we
have to do to find the unknown intersection is find the trajectory of
the known intersections, using either the “conic defined by 5
points,” or the “arc given 3 points”
function.
Fig.
10
Notice
that it is necessary to construct an octagon and a nonagon, so that
there will be known intersections on both sides of the missing
heptagon. Both of these are easy to build. As mentioned earlier, our
conic trisectors automatically mark the vertices of a nonagon on the
circle around the triangle. See Figure 11, and notice that the two
sides
adjacent to the base of the nonagon can be
extended to form the sides of a larger nonagon, with the same base as
the rest of the spectrum.
Fig.
11
When
the octagon and the nonagon are in place, use “conic by 5
points” to generate a curve that intersects with the circle
containing the hexagon. Draw a line through that intersection with one
endpoint on the base and one endpoint on the same circle where all the
other first sides terminate. Revisit figure 10, for an illustration of
this proceedure. The completed heptagon is shown in figure 12. Notice
that the two inner hyperbolae pass through the
heptagon's upper vertices, on the right and left sides.
Fig.
12
Figure
12 shows how the methods in this article have been used to construct
polygons with 3 to 14 sides. GEUP's “conic defined by 5
points” and “arc given 3 points” both
seem to work for this purpose. However, GEUP sometimes produces
inconsistent results when measuring small differences. The margin of
error can be as much as + or – .01 cm. At high
magnifications, points and lines sometimes move erratically and
disappear. Because of this resolution problem, it is not clear to me
whether the arc function is as accurate as the conic function. Also
bear in mind that neither of these functions can produce curves with
angles that are constantly changing. Yet the curves for finding unknown
sides, in this method, cannot be fully defined with only 3 or 5 points.
As a result, if you are using GEUP, or other software with similar
limitations, the points chosen for these functions should be set as
closely as possible around the unknown side. And as new polygons are
added, it will be necessary to use the new intersections that they
provide, in order to fill in the new gaps (instead of trying to use
only one arc or one ellipse for all). Notice, in figure 12, that there
are two red ellipses on the right, and two on the left, that coincide
with each other on their upper sides. Using “conic defined by
5 points,” two overlapping sets of 5 points were chosen,
forming an “envelope” of ellipses, in order to
construct polygons with a range of 3 to 14 sides.
In
figures 10 and 12, I used “conic by 5 points”
because it seems to be more accurate, and my main concern was to take
accurate measurements, to see if the method really works. However, In
figure 13, the “arc given 3 points” function was
used, for the sake of clarity, to emphasize the curves described by the
vertices. Unlike the conic function, the arc function doesn't project
beyond the points that are assigned to it, which in this case would
create a tangle of unecessary lines.
Fig.
13
By
building two additional polygons with 24 and 48 sides, and by
reflecting the entire structure to the area below the base line, it is
possible to approximate the trajectories of these curves, and to
determine their destinations, as in figure 14:
Fig.
14
One
last observation: Other sets of polygons are implied by this
construction. If you connect the upper corners of the sides adjacent to
the base with the opposite endpoints on the diameter, you can create a
series of regular polygons whose upper sides all share the same
endpoints—like a series of roofs with different
pitches—all resting on the diameter of the original circle,
as in figure 15.
Fig.
15
These
same lines—forming the upper sides in this
series—also intersect with the interior trisectors at points
that can be used to find the bases of yet another series. In this
series (shown below), the polygons are all pointing downward, and their
bases follow the paths laid out by the interior pair of conic
trisectors.
Fig.
16
See also:
Squaring
the Circle: Sacred Geometry and
the Marriage of Heaven and
Earth
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© 2007 by Thomas Call